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Fitting
In in the SCA
By
H. L. Eric de Dragonslaire
The Society for Creative Anachronism is a recreational and
re(-)creational organization (We have fun and we recreate the past).
While many of us join because of a fascination with medieval history or
the many medieval activities that are recreated in the SCA, the people in it our
one of the reasons we continue to participate.
The purpose of this article is to help new people find friends and
acceptance in the SCA.
The basic requirements of the SCA are that you make your best efforts to
dress in garb which is appropriate to the Middle Ages and that you comport
yourself as a lord or lady. The Society does have rules and customs that you should
familiarize yourself with as soon as possible.
Read the Known World Handbook. It
provides basic information. Another
way to learn is through classes or ithras.
Anyone can attend (there is a nominal charge for ithra classes).
Don't be afraid to ask questions. Most
of the people in the Society are chivalric and more than willing to try to help.
(Understand that they will give you
the best answer they have, although it may not be altogether correct.)
Some of the best people to ask are the chatelaines.
These are people who volunteer to work with new people.
But most officers are good sources of information, and many may have
access to specialized information; e.g., marshals know about fighting; heralds
know about heraldry; scribes know about calligraphy; etc.
The SCA is a volunteer organization. While there are more than 22,000 paid members and between two
and three times that number of other people just playing, there are less than a
handful of paid staff. Everyone
else helps because they realize that unless we all help, the SCA cannot be the
type of experience that we all want it to be.
Not only does helping create a good impression of you, but is one of the
fastest ways of getting to know people. Some
good areas to help when you are still getting to know your way around (and after
that period too) are: working at
the gate; helping with set up and clean up; working in the kitchen; serving at
feasts; and water bearing. Working
with the constables at the gate has several advantages:
you get to see the names of everyone coming onto the site and you
normally will be working with at least one other person who you can get to know.
Helping with set up and clean up helps you to become known as a
"doer" and not just a "talker".
Working in the kitchen is good because you get to know the people you are
working with. Serving at feasts
allows you to get to know the people you are serving.
Water bearing is good because you get to know the fighters, marshals,
chirurgeons (first aid providers) and people who are just watching the fighting.
There are many more specialized jobs that we can help you to
learn. Understand that there is no
job in the SCA that is below anyone's station.
I have seen a Queen working in the kitchen and cleaning up after a feast.
Dukes serve at tables. Knights
and royal peers work at the gate. We
all help where and when we can.
Another way to learn more is by experiencing more.
The people that are happiest in the Society are the people who have found
those activities from the Middle Ages that they enjoy.
(They are always on the lookout for more.)
The things that I enjoy in the Society are probably going to be somewhat
different than what you enjoy. But
we have all the good things from more than a thousand years of history to choose
from. If there is something that
you want to learn there is probably someone to teach it.
If there isn't, teach yourself and then teach others.
If you want to be a bard, all you have to do is get up and perform.
(Practice helps and performance materials from the middle ages or that
are like those of the Middle Ages are preferred.)
If you want to be an artist or artisan, all you have to do is create. Good taste and the need for what you to produce to be
appropriate to the Middle Ages are your only limitations.
You may wish to enter bardic or arts competitions.
This is a way of sharing with others, of meeting people who share similar
interests and of honing your skills.
Within the SCA there is also the chance to form a special learning
relationship with a peer. The Pelicans (service) take protégés who they instruct on
how to improve their service. The
Laurels (arts & sciences) have apprentices who they instruct in the arts.
Knights and Masters of Arms (chivalry and fighting) take squires who they
instruct in fighting. All of the peerages teach their students the refined graces
required of a peer. In addition,
the Order of the White Scarf (a grant level award recognizing fencers one level
below that of a peerage) has cadets, aka red scarves. The Order of the Grey Goose Shaft (a grant level award
recognizing archers and light fighters [missile combatants] one level below that
of a peerage) has arcarii.
One recommendation for newcomers, it is usually unadvisable to join a
household until you have been actively participating in the SCA for at least a
year. You may be judged by the
company you keep and there are good households and very bad households.
(It is also not a good idea to form a household within the first few
years of entering the Society because there will be no one with adequate
experience to teach you.) No one
has to join a household. Many of us
prefer not to join a household, but to simply play with everyone without letting
artificial barriers get in the way.
The final key to the SCA: have
fun and help others to have fun.
Copyright by Eric Bosely aka HL Eric de Dragonslaire Posted Jan 24, 2002
Permission is granted for republication in SCA-related publications, provided the author is credited and receives a copy. Contact the webminster for more information or additional permissions.
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